Abstract In this collaborative session we'll explore ways to overcome these hurdles. We'll look at strategies to get comfortable with playing games as well as ways to get your entire organisation to embrace them. Who should attend Those who have never played innovation games, those who have had some experience with innovation games but have had difficulties in starting or introducing them to their working teams. Benefits of participating Increased knowledge of the problems these types of games solve, evidence they work and sound strategies to help bring them to their workplace. Speaker Ryan Haney, A User Experience Specialist and facilitator at Red-Gate software where he leads Collab Lab, an experimental facilitation group. @happygeneralist |
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